Diablo 4 could prove to be the last game produced

They felt, and in various ways still feel, abandoned by Blizzard. Diablo 4 is a good start to rectify the situation. Blizzard is a company that is in transformation D2R Items. The company is in the middle of the planned Microsoft merging, Diablo 4 could prove to be the last game produced by "Old Blizzard," and there"s pressure to deliver the experience they want, especially since, in the years following Diablo 3, other games of the genre, including Path of Exile, have taken on Blizzard"s stolen crown.

There"s a looping mechanism in Diablo that"s at the heart of the game"s success, or failing. Is it satisfying to drop into the dungeon, mindlessly take out mobs and collect loot? If yes it means that Diablo 4 is halfway to being loved by its community of fans. If the team once repeatedly manipulated the loot system, as it did in the first launch of Diablo 3, then we"re in trouble.

In the book Blood, Sweat, and Pixels The chapter on the tragedy of Diablo 3"s launch recounts how a Blizzard player played for literally hundreds of hours, before they finally found one piece legendary loot. When the light that was orange finally appeared out of the shadow of an adversary, he tried to grab the loot only to realize that his class could not even get it. The loot system was fundamentally flawed that the excitement of grinding for hours and then the satisfaction of receiving something unique, was broken.

The issue was later fixed to the point that you were only able to discover certain levels of loot which would fit your class, and the frequency at which early-game legendary items appeared was raised. So even though the legendary items you received weren"t breaking the game, it was still possible to buy diablo II resurrected items experience a slight dose of dopamine that kept your hands on the rope.