This is the one that does the most damage

You"re right in the middle of his pen mark, Ben Serban. Keep shooting multi-shots or cane shots constant and stable until the arcane or multi comes back up. Kill Shot becomes top priority WoTLK Gold when mobs are less than 20 percent. In reality, the best method of thinking about it for me is to keep the kill shots going and then keep everything else in cooling down. Steady Shot until something is off the cooldown. It"s an old-fashioned system, and it"s a cinch to use.

Survival. I"m not going to lie to the people here. I don"t see the connection between survival enjoyable and fun with math. If you look at the talent and it"s fun. I was a fan in the original Wrath. It can be very good DPS however, it"s only available in beta version and pre patch. I"ve played it , and I did not enjoy it. I"ll be sharing with you all the things I"ve learned during my tests however, you"ll have to accept my enthusiasm isn"t there for this particular section.

Let"s discuss surf. creates Jesus Christ. We"re already having problems here. This is the one that does the most damage. I couldn"t think of anything better however it"s not the most mana-efficient, and it loses many of the Mana abilities. Could there be a problem however? I don"t know. It"s all dependent on your raiding performance. It depends on how long the battles last. It depends on the crit you have since you will always be enthralled by the hunt.

If you have to transfer certain points back in a way that you can save talent, then this is probably the best option. If you have to shift the cheap WoTLK Classic Gold hit talent around in a hunting group is typically the best method to follow. Because you aren"t able to pull them out of your survival instinct like you did in the beginning, you could drop the aim shot and make use of multi shot. I wouldn"t recommend it however.